Growing up I was a big fan of the “Choose your own adventure” books, games, stories, etc. I was excited to try something similar with “Twelve Blue.” I browsed around, read the instructions (after reading for a while, and realized I am not a huge fan of this story. I shouldn’t say story, but I don’t feel like I have explored enough to say genre.
Craft wise, I enjoyed the writing, the style, the beauty of the language, but it didn’t feel “choose your own adventure” because for most of the pages I landed on their was only one link to click. At one point I ended on a page that couldn’t be clicked. And it also didn’t feel streamlined. It felt like ease-dropping on multiple conversations in a subway and then getting off and realizing that everyone was talking about each other. It felt jumbled and confusing and then only being able to piece some things together after looking at my notes.
I won’t say anymore on “Twelve Blue” and leave it for class discussion. On to the next reading. I read this before going to “Twelve Blue” and found it helpful in thinking about what I was participating in. Whether I see the story as “Choose your own adventure” or not, it is apparent that navigation is at the center of the story.
I love the idea of navigation being the indicator of how the story is told and allowing the reader to be the key to the lock of the story.
I remember hearing about an interview with a musical artist who was asked about the meaning behind a song and they said something along the lines of, “Of course I have a specific thing I am singing about, but that doesn’t really matter anymore. Now that it is out in the world it isn’t just mine, it is every person’s who listens to it and the meaning they feel behind it.” This is a sentiment I think about constantly in everything I do, but especially my writing.
E-Lit takes this concept and amps it up. Every piece is thoughtfully written and structure and created with very specific meaning and intention. However, once it is out there that meaning that created it means a lot less than the meaning placed upon it by the interactive reader, the second creator of the piece.